Nono's Last Survey
Nono is a little research robot sent to planets on the brink of collapse. Its mission: catalogue everything that still lives there... and then decide what this world is worth.
Repair the crumbling homes and power facilities to give the planet a second chance, or tear them apart for parts and fill your cargo hold. Every structure is a choice, and the planet will remember it.
- Explore a procedurally generated world, different every run
- Scan the local flora, fauna and ruins to fill your research log
- Mine resources with your pickaxe and fend off invasive creatures with your katana
- Save the planet, strip it bare, or find something in between
- Stop and look at the pretty flowers. Nono insists.
Controls
- ZQSD / WASD: move
- Mouse: camera
- [Shift]: run
- Space: jump
- Left click: attack / mine
- [scroll down]: switch weapon (pickaxe / katana)
- E (hold): scan
- F (hold): repair
- Tab: research log
- Esc: release the mouse (click to lock it again)
Made in about 96 hours for Eclipse GameJam on the theme "Salvage".
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | KaosSensei |
| Genre | Adventure |
| Made with | Godot |
| Tags | Exploration, Procedural Generation, Robots, Sci-fi, Third Person, Voxel |
| AI Disclosure | AI Assisted, Graphics |




Comments
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Hey, I also participated in that publisher's Game Jam. If like us you are not entirely satisfied on how confusing things went about that jam I invite you to submit your game to the Salvage the Jam so we can have a safe place where we can all showcase, play, and feedback our games!
Go check it out :)